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A number of games have been published based on the Dune universe created by Frank Herbert.
Card games[edit]

- Dune (1997): Collectible card game produced by Five Rings Publishing Group/Last Unicorn Games and later Wizards of the Coast.[1] Each player leads a planetary house, 'battling, conniving, and bribing its way to greatness ... players bid for powerful characters, search for the life-prolonging spice melange, avoid sandworms, engage in interstellar commerce, and, naturally, try to kill each other.'[1]
Board games[edit]
- Dune (1979): Avalon Hill
- Dune (1984): Parker Brothers
- Dune (2019): Gale Force Nine[2]
- Dune: Imperium (2020): DireWolf
Role-playing games[edit]
- Dune: Chronicles of the Imperium (2000): Last Unicorn Games; role-playing game set in the Dune universe.[3] Delayed by legal issues and then a corporate buyout of Last Unicorn by Wizards of the Coast, a 'Limited Edition' run of 3000 copies of a core rule-book was initially published, pending Wizard of the Coast's conversion of the game to its d20role-playing game system and a subsequent wider release.[3] The company later announced that the game would be discontinued,[4] but it was eventually published by Wizards of the Coast after the acquisition.[3]Val Mayerik did interior art for the game.
- Dune: A Dream Of Rain (2004): Evil Twin Games; role-playing game set in the Dune universe.[5]
Video games[edit]
To date, there have been five licensed Dune-related video games released. There have also been many Dune-based MUDs (Multi-User Dimension) and browser-based online games, all created and run by fans.[6]
Dune (1992)[edit]
1992's Dune from Cryo Interactive/Virgin Interactive blends adventure with strategy.[7][8] Loosely following the story of the 1965 novel Dune and using many visual elements from the 1984 film of the same name by David Lynch, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnens from the planet Dune and taking control of its valuable export, the spice.[7] Key to success is the management of spice mining, military forces, and ecology as the player amasses allies and skills.[7] One aspect of the game allows the player to terraform Arrakis from a desert into a fertile and green planet, at the cost of sandworm habitat and reduced melange spice production.
Dune II (1992)[edit]
Dune II: The Building of a Dynasty, later retitled Dune II: Battle for Arrakis for the Mega Drive/Genesis port, was released in December 1992 from Westwood Studios/Virgin Interactive.[9][10] Often considered to be the first 'mainstream modern real-time strategy game', Dune II established many conventions of the genre.[9] Only loosely connected to the plot of the novels or films, the game pits three interplanetary houses — the Atreides, the Harkonnens, and the Ordos — against each other for control of the planet Arrakis and its valuable spice, all while fending off the destructive natural forces of the harsh desert planet itself.[9]
Dune 2000 (1998)[edit]
Dune 2000, a 1998 remake of Dune II from Intelligent Games/Westwood Studios/Virgin Interactive, added improved graphics and live-actioncutscenes.[11] Though gameplay is similar to its predecessor, Dune 2000 features an enhanced storyline and functionality.[11]
Emperor: Battle for Dune (2001)[edit]
Emperor: Battle for Dune (Intelligent Games/Westwood Studios/Electronic Arts) was released on June 12, 2001.[12] A sequel to Dune 2000, the real-time strategy game features 3D graphics and live-action cutscenes, and casts players as Atreides, Harkonnens, or Ordos.[12][13]
Frank Herbert's Dune (2001)[edit]
Released in 2001 by Cryo Interactive/DreamCatcher Interactive, Frank Herbert's Dune is a 3D video game based on the 2000 Sci Fi Channelminiseries of the same name.[14] As Paul Muad'Dib Atreides, the player must become leader of the Fremen, seize control of Dune, and defeat the evil Baron Harkonnen.[14] The game was not a commercial or critical success, and Cryo subsequently filed for bankruptcy in July 2002.[15]
Dune Generations (2001, cancelled)[edit]

In 2001, Cryonetworks disclosed information about Dune Generations, an online, 3D real-time strategy game set in the Dune universe.[16][17] An official website for the upcoming game featured concept images, a brief background story and description of the persistent gameworld, and a list of frequently asked questions.[18] The game would be constructed using Cryo's own online multimedia development framework SCOL.[19]
Within 'the infrastructure of a permanent and massive multiplayer world that exists online,' Dune Generations would let players assume control of a dynasty in the Dune universe, with the goal of first mastering the natural resources of their own homeworlds and ultimately rising in power and influence through conflicts and alliances with other player dynasties.[17][20] Each of the three available dynasty types — traders, soldiers, or mercenaries — would provide a different playing experience, all with the long-term goal of gaining control of Arrakis and its valuable spice.[17][20]

A preview video trailer was released in November 2001.[21] The game was still in the alpha testing stage in February 2002,[22] and the project was ultimately halted after Cryo filed for bankruptcy in July 2002.[15]
Dune Wars mod for Civilization IV[edit]
The Dune Wars mod[23] is a total conversion of Civilization IV: Beyond the Sword to the Dune setting. The mod was featured by Tom Chick in the relaunched Tom vs Bruce series.[24] In 2015 an updated version of the mod called Dune Wars: Revival was released.[25]
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Online games[edit]
DuneMUSH[edit]
Dune II was an unlicensed, online multiplayer MUSH active in the early 1990s.[26][27]
References[edit]
- ^ abBaumrucker, MD, Steven (May 2003). 'Dune: Classic CCG'. Scrye. Internet Archive. Archived from the original on May 3, 2004. Retrieved May 3, 2004.
- ^Hall, Charlie (August 9, 2019). 'The mythical Dune board game, once lost to licensing hell, is coming back'. Polygon. Retrieved October 30, 2019.
- ^ abcGuder, Derek (April 19, 2001). 'Dune: Chronicles of the Imperium Capsule Review'. RPG.net. Retrieved March 18, 2010.
- ^'D20 Product News: Dune'. Wizards.com (Internet Archive). 2000. Archived from the original on January 24, 2001. Retrieved January 24, 2001.
- ^'Dune: A Dream Of Rain (2004)'. rpggeek.com. April 19, 2001. Retrieved March 5, 2020.
- ^'DuneMUD'. Dune.servint.com. Archived from the original on January 3, 2007. Retrieved March 17, 2010.
- ^ abc'Game Overview: Dune (1992)'. Mobygames.com. Retrieved March 17, 2010.
- ^'Review: Dune (1992) - Game download available'. Abandonia.com. Retrieved March 17, 2010.
- ^ abc'Game Overview: Dune II: The Building of a Dynasty (1992)'. Mobygames.com. Retrieved March 17, 2010.
- ^'Review: Dune II - The Building of a Dynasty (1992) - Game download available'. Abandonia.com. Retrieved March 17, 2010.
- ^ ab'Game Overview: Dune 2000 (1998)'. Mobygames.com. Retrieved March 17, 2010.
- ^ ab'Game Overview: Emperor: Battle for Dune (2001)'. Mobygames.com. Retrieved March 17, 2010.
- ^'Review: Emperor: Battle for Dune (2001)'. Guru3D.com. Archived from the original on January 18, 2010. Retrieved March 17, 2010.
- ^ ab'Game Overview: Frank Herbert's Dune (2001)'. Mobygames.com. Retrieved March 17, 2010.
- ^ ab'Overview: Cryo Interactive Entertainment'. MobyGames.com. Retrieved March 17, 2010.
- ^'DUNE Generations: Main Page'. DuneGenerations.com (Internet Archive). Archived from the original on November 27, 2001. Retrieved November 27, 2001.
- ^ abc'DUNE Generations Q&A'. Gamespot.com. May 30, 2001. Retrieved March 17, 2010.
- ^'DUNE Generations:FAQ'. DuneGenerations.com. Archived from the original on October 21, 2001. Retrieved October 21, 2001.
- ^'DUNE Generations: Development'. DuneGenerations.com (Internet Archive). Archived from the original on January 5, 2002. Retrieved January 5, 2002.
- ^ ab'DUNE Generations: Concept'. DuneGenerations.com (Internet Archive). Archived from the original on October 19, 2001. Retrieved October 19, 2001.
- ^'Preview Video Trailer: DUNE Generations (6 MB)'. Thedune.ru. Retrieved March 17, 2010.[permanent dead link]
- ^'DUNE Generations: Information Previewing'. Dune-Generations.com. Archived from the original on December 11, 2002. Retrieved February 25, 2002.
- ^'Dune Wars mod for Civilization IV: Beyond the Sword'. Mod DB.
- ^tomchick (17 September 2012). 'Tom vs Bruce: Dune Wars - Quarter to Three'.
- ^'Dune Wars: Revival - the sleeper has awakened! news'.
- ^Carton, Sean (1995). Internet Virtual Worlds Quick Tour. Ventana Press. pp. 155–156. ISBN1-56604-222-4.
- ^Benedikt, Claire Lisette; Ciskowski, Dave (1995). MUDs: Exploring Virtual Worlds on the Internet. BradyGames. pp. 65–67. ISBN1-56686-246-9.
External links[edit]
- Dune video game series at MobyGames
- Frank Herbert's Dune games at uvlist.net
- Dune games at Dune2k.com
Buggy Rally – Ride the buggy through the various rally courses, each one challenging you in lots of different ways. You will need to make sure you have your racing mind on to play this game, otherwise you will get stuck! Collect the stars and finish before the time runs out to win! There is also a gauge showing how much of the helpers you have left, so use them wisely! Have fun!
The aim of the game is to finish the rally as fast as possible whilst collecting all the stars to gain a high score! This game will test your control of the vehicle as just holding down the accelerator may allow you to finish quickly, but you will miss a lot of the stars, and the stars are what really counts! Use your keyboard skills to delicately move the vehicle over the tricky terrain and guide you and the vehicle to a full house of stars! Enjoy!
How to Play: Press on the start button, choose your vehicle and then press the arrow in the top right corner to choose which rally to do! Once moving, press the Right/Left arrow to accelerate/decelerate. Also, press the up arrow to give you some traction to help you up steep hills. Press the down arrow to give your vehicle a little jolt. This is very handy in case you get stuck and the wheels are spinning in mid air! Happy buggying!
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